jia hao yeo // computer science

Profile

Jia Hao Yeo

Computer Science undergraduate specializing in real-time interactive simulation, with hands-on experience in full-stack development, game systems, and practical software engineering.

C / C++ C# JavaScript Python ReactJS NodeJS

Education

Singapore Institute of Technology

B.S. Computer Science in Real-Time Interactive Simulation | Aug 2023 - Aug 2027 (Expected)

Relevant coursework: High Level Programming, Data Structures and Algorithms, Operating Systems, Computer Networks.

Temasek Polytechnic

Diploma in Game Design and Development | Apr 2018 - Apr 2021

Relevant coursework: Databases, Operating Systems, Computer Networks, Computational Thinking.

Technical Skills

Programming Languages

C C++ C# Java Python JavaScript HTML CSS

Technologies & Tools

NodeJS ReactJS PostgreSQL Electron Bootstrap Unity Android Studio Figma

Work Experience

Assistant Developer | Singapore Institute of Technology

Apr 2024 - Aug 2024 | Singapore

  • Developed and optimized the full-stack equipment booking system using JavaScript, HTML, and CSS.
  • Implemented logging and reservation features integrated with spreadsheet-based data storage to improve tracking accuracy.

Research and Development Intern | Hitachi Asia

Aug 2020 - Feb 2021 | Singapore

  • Benchmarked Bluetooth indoor positioning approaches including RSSI trilateration, fingerprinting, and beacon mapping.
  • Designed and implemented Android screens for an indoor navigation prototype with simulated real-time location updates.

Project Work

Movie Review Application

2018 | Java, Android Studio

Built an Android movie review app with strong UI/UX foundations to support clear and engaging user flow.

Game Review Website

2018 | Node.js, SQL, Bootstrap

Built a full-stack review platform with backend APIs and responsive web interfaces for smooth content submission and browsing.

C++ JSON Parser

2024 | C++, Compiler Concepts

Developed a parser that builds an AST node tree using object-oriented design as a core module in a software project.

Memory Flame

2024 | OpenGL, C#, Game Engine

Led development of a custom OpenGL game engine/editor and integrated a C# scripting workflow to improve designer productivity.

Contact Me

Let’s connect.

I am open to internships, software engineering roles, and technical collaborations.

Direct links